Changelog 0.6.9.5
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Major Updates:
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Daily Run (Resets every 24h): Play once per day.
Upgrade Locking: Lock upgrades to keep them in the Upgrade Menu.
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Upgrade History: New menu shows your last picked upgrades.
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Overload Level System: After leveling up, you have a short time to keep collecting EXP and chain multiple level-ups. Extra levels grant temporary rerolls.
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Mobile Support: Game is now playable on mobile. Some features (like upgrade locking) are disabled.
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EXP Orbs: Scattered across the map. Collect them to gain EXP.
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Max EXP increased: From 1,500,000 to 2,200,000.
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Max Level increased: From 150 to 193 (depends on stats in-game).
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Stats Menu: Shows which stats are already upgraded.
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4 New Attacks: Lightning Shot, Laser, Explosion Radius, Projectile Burst.
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New Stats Added: Shield Ignore/Destroy, Attack Reset, EXP Magnet Chance, Meteor Pushback, Meteor Line, EXP Bonus on Collect, EXP Bonus over Time, Player Invincibility Time.
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Bigger Numbers: Base damage and health values increased by 10.
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3 New PowerUps: Player Boost (Speed + Shield), Projectile Burst, 2x EXP.
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Upgrade Menu/Button redesigned.
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Options Menu redesigned.
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Environment: Space dust, clouds, and random planets now appear in the background.
Added:
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Input action for going back in menus (R on keyboard, B on controller).
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PowerUps now display their name when entering the screen.
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PowerUp direction indicator now shows the PowerUp image.
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PowerUp indicator improved to show the actual PowerUp.
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Score display toggle in Options Menu.
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New title screen and “Press Any Button” start screen.
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Damage warning effect when the player is hit.
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Different-sized explosion zones.
Changes:
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Pickup Range increased by 0.5. (Pickup Range and Attack Range no longer overlap.)
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New 3D polygon mesh texture for meteors.
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Renamed “Projectile Base” to “Projectile Main.”
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Reduced Scatter Projectile stats (was too powerful).
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Redesigned Enemy 1–2 (Scout). Easier to tell them apart.
Bugfixes:
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Movement vector now normalized. (Took 1.5 years to notice.)
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Player sound now stops when paused or in the upgrade menu.
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Projectile bounce sound now plays.
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Player invincibility no longer cancels when upgrading or pausing.
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Meteor warning sign now correctly removed after meteor despawns.
Arcade Space Survivor
Action-Roguelike/Survivors-Like game
Status | In development |
Author | MAWO |
Genre | Action |
Tags | Arcade, Bullet Hell, High Score, Pixel Art, Retro, Roguelike, Roguelite, Space, Survivor-like |
Languages | English |
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