Changelog 0.4.2.0
Arcade Space Survivor » Devlog
Major Updates:
- Enemy movement behaivor: Added different enemy movement behaivor such as: Steering, Wave-Form, Dynamic Speed
- Meteor System: Meteors spawn in irregular but increasing intervals. They can damage the player and enemies, but they gradually slow down on impact.
- Point of Interest System: Spawns points of interest in a distance of 45-60 units to the player. Currently it only spawns an Explosion-Zone.
- PowerUp System: Enemies may drop PowerUps. Currently there is only a magnet PowerUp which collects all EXP for 5 seconds
- Extra-Exp System: After collecting Exp, you gain +1 Exp (up to +30 Exp). -5 Extra-Exp if one Exp get destroyed. Reset Extra-Exp if you take damage
- Enemy Shieds: Every damage under 10 will be blocked by the shield. If the damage is 10 or higher, the shield gets destroyed but once consumes all the damage. In further update the random enemies will be shielded.
- Added directional indicator for Point of Interests, Meteors and PowerUps.
- Challenges: Adding challenges to the game. This system is an early work in progress!
NOTE: This update defines the foundation of those systems. Additional updates will add more content and further improve their functionality.<span></span>
Added:
- Enemy movement behaivor: Steering, Wave-Form, Dynamic Speed
- Meteor System: Randomly spawning meteors
- Explosion-Zone: Capture the point to trigger an explosion destroying every enemy inside! (+5000 score)
- PowerUp Magnet: Collects all Exp for 5 seconds (+500 score)
- Extra-Exp: Collect Exp to gain extra-Exp (up to +30 Exp)
- Added shields to one enemy
- Added directional indicator for Point of Interests, Meteors and PowerUps
- Challenge in the main menu
- Player spaceship sound
- Red-Flash as damage-effect for every enemy
- Stats are now displayed with progress bar
- Upgrades now hold a progress bar showing the current level
- New star background for the game and menu
- Added sound for projectile bouncing
- Show Popups is now split in ‘Show Damage Text’ and ‘Show Exp Text’
- Added new explosion effect if an enemy gets destroyed
- Player-Name window will popup if the player is new to the game
- Added Enemies to the object-pool system
Changes:
- Exp destroy time increased from 7,5 to 10 seconds
- Exp now give you 10 instead of 1 points
- Enemies now give more score in total
- New Wave display (green background, and description)
- Last wave will be displayed as “FINAL WAVE”
- Renamed „DoT in Range“ to „Damage in Range“
- The Upgrade Button are no longer blurry
- Overworked all the particle effects
- Removed the “placeholder” text in upgrade menu
- Changed the game title in menu!
- Enemies damage indicator now makes the enemy gray instead of transparent
- Camera size changed from 7.5 to 8!
- Player invincibility increased from 2.5sec to 4sec.
- Disabled the cursor
Bugfix:
- Player name in the menu only updates if the [Change Name] button is pressed
- Music-Volume now works
There is now always a selected button(button ingame lose focus if windowed)
Known Bugs:
- Player name in the menu is not displayed at the start of the game
Upgrade-Menu is sometime invisible- Project Bounce Sound plays every time the project is destroyed
Arcade Space Survivor
Action-Roguelike/Survivors-Like game
Status | In development |
Author | Now Known |
Genre | Action |
Tags | 2D, Arcade, High Score, Pixel Art, Retro, Roguelike, Space, space-survivor, survivor |
Languages | English |
More posts
- Changelog 0.5.4.659 days ago
- Changelog 0.5.3.078 days ago
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- Changelog 0.2.2.1Nov 01, 2023
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