Changelog 0.3.2.0


Loadboard reset for this Update!


Major Updates:

  • Leaderboard can now displays your personal rank (not only top 10)
  • Wave-System for enemy spawn (up to 10 waves)
  • Options for Audio Volume
  • Popup numbers for enemies and EXP
  • Score for time played:
    • 1 score for 1 second; 10 score for 10 seconds; 100 score for 60 seconds.
    •  Multiplier every 60 seconds by 1 (10 times!)

    Upgrades:

    • Damage over Time: if the projectile hits a target
    • DoT in Range: damage on target if in attack range
    • Projectile Bounce within the attack range
    • Directional projectile: projectile flying in the opposite or lateral direction

Added:

  • Popup numbers if a enemy is damaged
  • Popup number if the player collects EXP
  • Object-Pooling for Projectile, EXP, VFX
  • Wave-System for enemy spawn (up to 10 waves)
  • Mobile joystick controller (only shown if played on mobile)
  • Your leaderboard entry is now highlighted
  • Leaderboard can now displays your personal rank (not only top 10)
  • Slowmotion effect when player damaged - Slowmotion effect when upgrade menu closes
  • Score for time played - Enemy Transparency depending on there Health
  • Button [P] on Keyboard as alternative pause button
  • Added a custom cursor
  • Stats menu in pause menu
  • Attack-Range blink animation on attack
  • Pickup-Range blink animation on Exp collect 
  • Name Display in Main Menu (still buggy)
  • Added Option:
    • Volume Slider for Master.
    • Volume Slider for Music.
    • Volume Slider for Sound. - Toggle: Enable/Disable Popups (Damage Number/EXP Number).

Changes:

  • Enemies now have more HP and give more score
  • Font style of the game title (also options and leaderboard)
  • The look of the pickup- and attack range cycle
  • No longer shows stats in upgrade menu
  • HP/Damage system now works with two digits. This allows to do half damage (need for new split upgrade)
  • Enabled Cursor. The cursor was disabled because of a design choice. It’s now enabled to make the game more accessible and easier to control (sometimes buggy :|)
  • Disabled the glitch effects on Post Processing

Upgrades:

    • Attack damage now increases with each level (0=10, 1=15, 2=25, 3=40)
    • Projectile Piercing is now Projectile Overkill
    • Projectile split now uses a certain percentage of the base damage
    • Reduces the maximum level of Damage from 5 to 3
    • Reduces the level of Projectile Speed from 3 to 2
    • Reduced Attack Range from 8 to 6
    • Reduced the maximum Attack Range from 16 to 12.
    • Reduced the maximum level of Attack Range from 5 to 3 (0=6, 1=8, 2=10,3=12)
    • Reduced the maximum level of Pickup Range from 5 to 4 (0=4, 1=6, 2=8, 3=10, 4=12)
    • Reduced the maximum level of Player Speed from 5 to 3.
    • Removed the Invincibility Upgrade
    • Removed the Enemy Slowdown Upgrade

Known Issues:

  • Player name in the menu only updates if the [Change Name] button is pressed
  • Mobile is still buggy. You can't change name and sometimes the menu overlap and button don't work!
  • Music Audio Volume not working
  • Player HP sometimes doesn't show up!
  • Enemy (typ 2.2) didn't show health value (via visibility)

Leave a comment

Log in with itch.io to leave a comment.