Changelog 1.1
GolDetective » Devlog
![](https://img.itch.zone/aW1hZ2UvMTA2ODg0Mi82MTIxNjAxLnBuZw==/x200/ghhkP9.png)
![](https://img.itch.zone/aW1hZ2UvMTA2ODg0Mi82MTIxNjA0LnBuZw==/x200/1hPnSh.png)
![](https://img.itch.zone/aW1hZ2UvMTA2ODg0Mi82MTIxNjAyLnBuZw==/x200/buMNqR.png)
![](https://img.itch.zone/aW1hZ2UvMTA2ODg0Mi82MTIxNjAzLnBuZw==/x200/0oIrRt.png)
Changes:
- Changed the whole Interface (Canvas, Anchor, Size) to fit the WebGL (960x600)
- Changed the movement sound volume from 0.1 to 0.2
- Changed the Goldcoin.wav sound because it had a weird cracking sound in the WebGL version.
Added:
- Added a line of code which prevent the game to close if it runs as WebGL (Application.platform != RuntimePlatform.WebGLPlayer)
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